Prison Architect – New expansion “Prison Architect: Going Green” announced
Paradox Interactive and Double Eleven today announced Prison Architect: Going Green , the next expansion for their prison management simulator, Prison Architect . Going Green expands the management gameplay mechanics and introduces the element of agriculture which allows prisoners to grow produce and run a self-sustaining prison. Prison Architect: Going Green will be available on January 28th for PC, PlayStation 4 , Xbox One and Nintendo Switch .
Prison Architect: Going Green offers new ways to build an environmentally friendly prison. The players can cultivate the land, build green energy sources and equip their facility with sustainable materials. Clever inmates will seize the opportunity and produce contraband as appropriate to the circumstances, adding to the challenge of keeping a prison under control.
The contents of the Going Green extension at a glance:
- The fruits of the labor: Agriculture introduces a new type of prison labor that allows prisons to grow potatoes, wheat, apples, and more. The produce can be exported or used as an ingredient in inmates' meals.
- Room to grow: three outdoor areas make it easier to manage: an orchard, a farm field and a vegetable patch. But that's not all: players can hire farm workers, build a pantry to store produce, and build a shed to house farm items.
- Green thumb: inmates who enjoy the beauty of nature can grow flowers and other plants in their free time. Gardening has a positive effect on the inmates and offers them an attractive leisure activity.
- Something is brewing: with new products comes new contraband. Inmates can now secretly grow herbs in the fields and steal kitchen ingredients to brew schnapps. Spaces can also become gang territories – so it's better for players to keep their guards busy!
- It doesn't get greener: prisons are designed to be environmentally friendly with solar, wind and solar / wind hybrid power sources. Excess electricity generated by these sustainable methods can be sold back to the grid with the Power Export Meter.
The Glasshouse, a free content update that is available to all Prison Architect players, will be released parallel to Going Green. The Glasshouse introduces additional properties, quickrooms, community improvements and two new high profile employees – K9 units Shepherd and Bowtie Bandit. Prison directors can build a more sustainable prison with recycling systems and objects like recycling bins or solar lights. Players will also enjoy the added item menu sorting methods and improvements to the landfill and demolition tools that have been requested by the community and will make the menus more intuitive in the future.